Like the first two installments, Torchlight 3 will have immense potential for custom builds tailored for specific purposes. Both are designed to synergize with each other, also allowing the sharpshooter to summon ancient spirits for different effects.
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Hence, the new class of Torchlight 3 can unlock greater skills through magical trinkets found through exploration. Echtra Games wanted to give players more than just a marksman. The class will also be able to utilize magical trinkets for new and special attacks. The sharpshooter will not solely rely on ranged weapons to go on the offensive. Hence, Echtra Games has paved an exclusive path for the sharpshooter in addition to leaving some space for experimentation. While players will have the freedom to equip other ranged weapons such as pistols and rifles, the class has been specifically designed to master long-range archery. The sharpshooter will be the only class in Torchlight 3 with the required skill to use a bow. With deadly accuracy and an assortment of ancient spirits at their command, the Sharpshooter is ready for adventure. Some form close personal bonds with these spirits, who aid them on their journey. Many of the artifacts house ancient spirits who once dwelled within the ruins that Sharpshooters prowl. Sharpshooters gather their own collections, evoking the “Finder’s Clause,” found in most Pursuit Contracts, which allows them to keep a portion of their finds.
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Sharpshooters are among the most reliable adventurers, able to use their skills to procure artifacts hidden deep within trap-laden tombs. Precision and cunning is all that the sharpshooter knows and in the right hands, the class will be untouchable. The following is what is currently known about the new class, which by definition excels in decimating foes at long range before they can even move. Echtra Games has officially revealed the sharpshooter as the fourth and next playable class to join the fight against the dangerous creatures of Torchlight 3.