Use pipes and water recyclers to convert dirty farm water into clean, drinkable water. Prepare against blackouts by creating separate or redundant grids for your vital machines. Power, Water, and Atmosphere - Provide power by connecting machines with wires. Design fancy kitchens, luxurious bedrooms, casinos, and industrial docking bays. Repaint objects to achieve your space station interior design dreams! Place cheerful paintings to remind the colonists how friendly and relatable you are, and motivational posters to let them know how much you value their productivity.
Express Yourself - Customize your station with unique walling, floors, furniture, and tons of weird and wonderful decorations and objects. Construct med bays and assign doctors to treat wounds, cure diseases, and replace limbs. Sustain Life - Colonists have needs, like hunger and thirst. Or go rogue and figure out how many times a colonist can eat wheat before they go crazy. Create a utopian society where everyone is well fed, happy, and safe. Starmancer offers gameplay with consequences, a living sandbox environment, crafting, and managing the daily lives of colonists. Stranded in a strange solar system, your task as a Starmancer is to construct and manage a space station capable of sustaining life for the countless minds trapped in your corrupted memory banks, and return to the fleet-by any means necessary. Millions of refugees upload their consciousness into your memory banks-entrusting their minds and the future of the human race to an Artificial Intelligence, a Starmancer. Koish's name is derived from Koi and Fish.After a catastrophe on Earth, humanity launches the Starmancer Initiative in a desperate attempt to seek refuge among the stars.Hazrat is the next lowest if Koish subspecies aren’t counted. Toxic Koish has the lowest base HP of all fully-evolved Toxic Temtem.Hedgine is the next lowest if Koish subspecies aren’t counted. Digital Koish has the lowest base HP of all fully-evolved Digital Temtem.Fire Koish has the lowest base HP of all fully-evolved Fire Temtem.Tuwire has the next highest if Koish subspecies aren’t counted. And by extension, all fully-evolved Wind Temtem.Tuwire is the next highest if Koish subspecies aren’t counted. Wind Koish has the highest base ATK of all Wind Temtem.Vental is the next lowest if Koish subspecies aren’t counted. And by extension, all fully-evolved Neutral Temtem.Neutral Koish is tied with Goty for the lowest base HP of all Neutral Temtem.Yowlar has the next highest if Koish subspecies aren’t counted. Venx is the next highest if Koish subspecies aren’t counted. Neutral Koish has the highest base ATK of all Neutral Temtem.Koish has the lowest base stat total of all Water Temtem if Water Chromeon isn't counted.As of Early Access 0.9.4 and due to its various subspecies:.Koish, along with Chromeon, are the only Temtem with a subspecies for each type.This results in 864 variations of each Koish type and 10,368 variations total, not including Lumas. Koish has 2 possible whisker lengths, 2 possible fin sizes, 6 possible colors for each of its 3 tail stripes, and 12 type combinations (each with a different pool of tail colors).Given the Iridescence Trait and either the Mental, Digital, or Melee subspecies, Koish is the only Temtem that is resistant to Digital attacks.Given the Iridescence Trait and the Mental subspecies, Koish is the only Temtem that is weak to Neutral attacks.For more complete information within those areas, see the corresponding route/landmark pages linked below. This table shows rough information on where Koish spawns. ‡ indicates any variation of the parent can be used.- indicates the parent must be bred with an earlier evolution stage due to either a type or their gender ratio changing upon evolution.+ indicates the parent must be bred with a later evolution stage or related evolution due to a type addition/changing/difference.^ indicates the parent must learn the technique through Breeding.* indicates the parent must learn the technique through a Technique Course.Koish doesn't gain any techniques through Breeding. (+ ) indicates the technique has Synergy with the type shown in parentheses.Italic indicates a technique that gets STAB when used by Koish.